Virtual Reality Journalism

After decades of research and development, virtual reality (VR) appears to be on the cusp of mainstream adoption. For journalists, the combination of immersive video capture and dissemination via mobile VR players is particularly exciting. It promises to bring audiences closer to a story than any previous platform. Through a literature review and case studies on early VR documentaries, this report investigates the evolution of VR technology and what it means for journalism—reflecting on its process, technical requirements, feasibility, and impact.

Project leads: Taylor Owen, Fergus Pitt

Team member: James Milward

November 11, 2015